Posts Tagged ‘games programming’

h1

Freedom!

May 15, 2009

And a month later, all my second work is done. Four modules covering Unreal Engine, Windows Forms and XNA Game Studio… I’m glad it’s all over, and I now have free time to myself. I didn’t really struggle with any of it, to be honest – I put the most time and effort into Games Software Development 2 (XNA) and still only ended up with a bare bones tech demo, but it met the assessment requirements. I’m going have to work on it some more after I refresh my C++ skills. Because, you know, I haven’t coded using it in the past 4 months. And that’s pretty bad.

uni_potluck

I’ll be uploading my new work onto my portfolio website once it gets cleaned up… and maybe after I learn HTML properly and recode my website – It’s been something I should have learned a long time ago, but have never get around to it. Oh, and learning Photoshop properly. So I have plenty of work to keep me busy during the summer.

Oh, and lots of games. Don’t forget games. I have a big list of games to play over the summer (the link should work if you have me on Facebook). I’m also putting off the eventual re-subscription to World of Warcraft by playing Age of Conan instead. It’s alright, but it’s often a little confusing and badly structured, leaving me wondering what I should be doing next. I’ll give it a week or two more (got 25 days left on the free sub), then probably drop it. If anyone wants to play for the remaining time (and knows me), just drop me a message and I’ll give you the discs along with my account details.

mmo_conan
Along with the odd MMO, I’ll be playing plenty of adventure games (I’m not playing Grim Fandango and The Longest Journey again this summer. I do it every summer. No.), and a crapload of backlogged DS games. Should be a laugh, methinks.

h1

Double Celebration, With Added Fail.

January 9, 2009

Less than a week… looks like Allan was right. I guess I’ll just be changing my resolution to a more general ‘write more blogs’, then.

So the first thing to be happy about is that I got my Games Software Development 1 coursework handed in on time, and I think I did pretty well with it. It certainly looked a lot better than some other people’s, although it’s still not at the level I wanted it to be… but I guess everyone’s feeling like that at the moment. I think I’ll work on my visualisation class a bit more, then I can use that as a code sample to send to Rare for the placement application ^^ I’ll put the game up on here when I’m done with that as well.

gs1starwars

Secondly, I hit level 80 with Jaide and like I predicted, it was in a 73-75 zone… way too easy. Tone it up a bit, Blizzard. Oh well, I’m not complaining about the chance to do heroics. I do feel bad, however, because I’ve bought my housemate a WoW account for Christmas… poor sod. It’ll be the death of him. And my fault.

wowscrnshot_010709_233342